Design Thinking

From Sustainability Methods
Revision as of 07:58, 24 July 2020 by AlexaBoeckel (talk | contribs)

What

  • guidelines for a creative process in product design with a user-centered perspective
  • iterative process of brainstorming, persona building, prototyping and testing
  • was adapted by businesses, research and governance

Why & When

  • useful if you want to solve a problem
  • helps to understand your target group's position
  • prevents you from creating a solution when there is no problem
  • as a researcher, you can use it to develop solutions for your work life e.g.

Goal(s)

The goal of a


Getting started

  • what do you need?

The Process

  • Empathise – with your users
  • Define – your users’ needs, their problem, and your insights
  • Ideate – by challenging assumptions and creating ideas for innovative solutions
  • Prototype – to start creating solutions
  • Test – solutions

Rules

  • yes, and
  • quantity first, quality second OR first storm, then criticise
  • keep the target/ the problem in mind, get back to it multiple times and check whether your solution fits to the problem and target group
  • work as one group
  • be visual and write everything down, you might want to use it later


Links & Further reading