Difference between revisions of "Graphic Recording"

From Sustainability Methods
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== Goal(s) ==
 
== Goal(s) ==
* ENGAGE: get people to think creatively about what they hear  
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* ENGAGE - get people to think creatively about what they hear  
* COMPREHEND: illustrate complexity and interconnections for better comprehension
+
* COMPREHEND - illustrate complexity and interconnections for better comprehension
* REMEMBER: people remember pictures more easily than words
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* REMEMBER - people remember visuals more easily than words
  
 
== Getting started ==
 
== Getting started ==

Revision as of 12:16, 24 July 2020

What, Why & When

Ever lost the golden thread in listening to a lengthy talk or dry discussion? Visualizations help!

Graphic recording is the process of LIVE translating complex ideas from a spoken event into drawn words and pictures. It is used in meetings, discussions, talks and conferences to help participants engage, comprehend and remember the contents better by making them graphically visible for the audience.

Goal(s)

  • ENGAGE - get people to think creatively about what they hear
  • COMPREHEND - illustrate complexity and interconnections for better comprehension
  • REMEMBER - people remember visuals more easily than words

Getting started

what you need:

  • graphic library
  • recording station
  • courage to draw (it is NOT about art, it doesn't have to be aesthetic, focus is on the content)

how to start:

  • practice essentials
  • use sketchnotes

Links & Further reading

Learning Graphic Facilitation part I: https://www.youtube.com/watch?v=S5DJC6LaOCI

Learning Graphic Facilitation part II: https://www.youtube.com/watch?v=H0QZbwqp4lg

Mike Rohde (2012): The Sketchnote Handbook

Anna Lena Schiller (2017): Graphic Recording: Live Illustrations for Meetings, Conferences and Workshops

Martin Haussmann (2014): UZMO: Denken mit dem Stift

Bikablo (visual libraries)